With the massive success of Call of Duty: Modern Warfare, Activision has a lot to live up to with it’s next installment. How do you par such success? We’ll find out within the next few paragraphs.
About a month ago we received a drop-ship of Call of Duty: World at War from RocketXL. They wanted us to take a look and share our take on the game with you guys, but the game was so good we got carried away playing it continuously for a long time. Now, after a month or two of playing, we figured its time we post our two-cents overdue.
Many were cynical about Call of Duty: World at War because to most, going back to World War II was a step backwards. The setting has been overdone enough to make it feel a bit passe and old. Surely, nothing could beat the pinnacle of all shooters that is Modern Warfare, but as we have experienced, we were wrong about World at War.
From the surreality of the Japanese soldiers screaming “Banzaiii” into off-the-ground war plane mode the entire game offers a very interesting new angle at World War II. Any veteran should be proud. The entire game has that genuine touch of evolution of the overall Call of Duty series, a very welcome advancement as far as shooter games are concerned. Not to mention the historical facts and settings staged in a very detailed and streamlined atmosphere. Yes it feels a bit linear, but it’s almost as good, if not better, as watching an awesome war movie that you can actually control the outcome of.
If you’re tired of fighting alone, jump into co-op mode with a friend, or three. The split screen co-op mode is nothing but awesome and it really enhances the gaming experience. Or you could go online and get your butt kicked by 15-year-olds who play the game day and night. That’s exactly what happened to us.
All in all, we think it may just be the greatest shooter of the year.